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Geometry Dash

General introduction to the Geometry Dash

Geometry Dash is a video game based on lively, fun music. In the game, you have to control geometric symbols to overcome spikes and obstacles along the way.

Overcome many obstacles

Geometry Dash has 26 main levels (22 classic levels and 4 platformer levels) with difficulty ranging from easy to very difficult. You will start the Geometry Dash Lite game controlling a square geometric block to overcome challenges. If the icon crashes into an obstacle, it will immediately be destroyed, the level will restart from the nearest landmark.

Introducing some featured characters

Square block: Can jump when in contact on a flat surface without spikes. The jumping power of a square block can overcome 3 spikes arranged close together in a row.

Aircraft: Can move in the air smoothly when the player holds down and releases. Aircraft cannot be destroyed when in contact with the plane above and below. Limited movement space above and below.

Ball: Can change gravity when in contact on a flat surface without spikes or obstacles. The ball moves diagonally and has limited space for movement above and below.

UFO: Can jump even in the air and is not destroyed when it comes into contact with flat surfaces with spikes both above and below. Limited space for movement above and below.

Arrow: Moves in a zigzag pattern up and down when the player holds down and releases. The arrow is not destroyed when in contact with the ground but is destroyed when in contact with a flat surface without spikes and is limited in space. switch above vs below.

Robot: When the player presses and holds, the robot can jump in a certain space when in contact with a flat surface without spikes. Depending on the time held, the robot can jump high or low and is not limited by space.

Spider: can change gravity when moving on a flat surface without spikes or obstacles. Spiders can move faster and move almost vertically. Limited space for movement above and below.

Swing: Moves in the air in a wavy pattern. Pressing the 1st time will cause the swing to fly up. Pressing the 2nd time will cause the swing to fly down. The swing cannot be destroyed when it comes into contact with a flat surface without spikes both above and below. below. Movement space is limited above and below.

How to control

Use the mouse.